Juliet Charlie-100% to the risk of magazine detonation. 1:200. If you like playing ships like Kronshtadt, Alaska and Graf Spee, you'll find Yoshino's game play interesting and comfortable. Wyvern+50% credits earned for the battle. It’s simply because it is my Venezia build and since the ship has quite a scary anti-air and that I had no other interesting option, I just decided to go for that. Expert Loader-50% to reload time when shell type is switched. Seller. Excellent range of 21.3km on her main battery guns. WoWs - Dark . Incoming Fire Alert Indicator of long-range enemy artillery fire. In a pinch, her above-average armor and torpedoes can even allow her to brawl enemy battleships, though this certainly isn't an ideal scenario. Clench your buttocks when a battleship looks at you funny. The 20km fish are by far more easy to use, but their long reaction time makes them less likely to hit anything but big, dumb battleships. For whatever silly reason, Yoshino fires a 305mm shell out of her 310mm guns. By The difference between Azuma's and Yoshino's secondaries is simply a matter of range. I am downplaying the impact of Yoshino's increased reload on her main battery. As a high tier American cruiser, Buffalo has three consumable slots beyond Damage Control Party - A … The Yoshino players I saw last night were terrible, and mostly little more than pinatas. 49,700hp - Salem The second improvement to Yoshino's protection scheme over Azuma is the i… She has four quadruple launchers, two to each side with each launcher covering one quadrant (with some overlap) in a similar but not identical manner to Atago. La Venezia launches later this year. The reload buff is ok, but nothing special. This is Azuma's dispersion -- 180 shells fired at 15km at a Fuso that has no camouflage. Support this website. Despite the long laundry-list of differences between Azuma and Yoshino, they are effectively the same ship. 1.2m long. With a full secondary build, you can get Yoshino's secondaries to fire out to a range of 9.07km which is almost respectable. Venezia can equip the following consumables: Type 1, 2, or 5 camouflage can be equipped for credits; Types 1 or 5 are recommended at a minimum to reduce detectibility range. for those who like Zao, (many of us) sounds like a nice alternative for random battles. Yoshino's HE shell flies faster than Azuma's, reaching 20km in 11.63s vs 11.74s. The big question is if these upgrades change Azuma's lackluster design into something worth collecting and playing. Players who wish to spend doubloons can equip Venezia with Type 20 camouflage that lowers her detection radius, reduces the accuracy of incoming shells, reduces her repair costs, and increases the amount of experience she earns. The table version WoWStats.org use is syncronized with the one at wows-numbers.com daily. I picked up Yoshino last night, and I'm excited to see what I can do with her. Victor Lima+1% chance of causing a fire for bombs and shells with a caliber above 160mm.+0.5% chance of causing a fire for bombs and shells with a caliber below 160mm.+4% chance of flooding (against your ship). The one area where Azuma out-performs Yoshino has to do with her Repair Party. She feature an extra three barrels over Brindisi before her and significantly improved armor (unique penetration angles for her SAP shells were nerfed first, then removed totally). Juliet Whiskey Unaone+15% chance of causing flooding.+5% to the risk of your ship's magazine detonating. I think she is an absolute wrecking machine. … Sight Stabilization Speeds up the aiming of a carrier's aircraft.+7.5% attack aircraft and torpedo bomber aiming speed.+15% dive bomber aiming speed. Air Supremacy -5% aircraft restoration time. Yoshino has 21.29km range and Azuma has 19.09km range. 6 time(s) Delivery speed. Her citadel deck is also quite a bit thicker, and her upper deck is increased from the 25 mm of Amalfi and Brindisi to a unified 30 mm over her mid-section. Skills such as Inertia Fuse for HE Shells and Demolition Expert are completely irrelevant for her, so points that would normally be allocated to those skills on other cruisers can be spent elsewhere. Given the nature of high-tier armor schemes (namely the "all-or-nothing" scheme), the SAP shells actually end up performing quite a bit better against battleships than they would at lower tiers. Personally I spent my coal, with coupon, last night on Georgia instead of Yoshino. Increased penetration on her secondaries. Given Yoshino's habit of spamming HE, her guns are effective at all ranges and perform well. When this happens, she'll have identical gun performance to Azuma except for the aforementioned rate of fire and range. Your help is always appreciated! Venezia also enjoys a small increase to her torpedo protection compared to previous vessels. Italian Navy tech tree review / World of Warships guides / WoWS By Denis Marasan ☆ 08/Feb/2020. Basics of Survivability -15% to time of repair, fire extinguishing, and recovery from flooding. Captains should be wary of trying to use all three forward turrets in engagements where enemy AP is of concern. With the improved autobounce angles on Italian SAP shells(then removed), seeing damage numbers as high as 12-15,000 on angled cruisers and some battleships is quite common, and against lightly armored ships, numbers as high as 20,000 are completely possible(not anymore, they removed improved angles for SAP shells). No boost to continuous damage in a reinforced sector. 27. Priority TargetSituational Awareness indicator will show the number of opponents currently aiming at you with main battery guns. Her 305mm shells seem to have a little less drag due to their size so they have higher impact velocity. Now my life is complete . Blech. I dunno that I would play her often, but she's fun for a change of pace every now and then. World of Tanks ; World of Warships ... Next World of Warships: Benham and Hill review – Rogue Wave containers. Furthermore, she's highly vulnerable to battleship caliber (380mm+) overmatch and light cruiser (150mm+) HE spam. Large target and vulnerable to HE shells. Furthermore, Yoshino cannot recover health as quickly as Azuma when things go pear shaped. Short of reload time and range (both of which we'll discuss after this), the guns have identical performance. Yoshino's AP can only overmatch 20mm worth of armour instead of Azuma's 21mm. This does give her the 4th largest hit point pool among cruisers in the game currently: The second improvement to Yoshino's protection scheme over Azuma is the increased armour protection of her upper hull and her deck amidships. 60,800hp - Alaska 6. 51,900hp - Hindenburg 9. Purple: twin 40mm. Contact me. Primary Menu . LittleWhiteMouse, June 27, 2019 in General Game Discussion. Sierra Bravo+10% action time of Hydroacoustic Search-10% reload time of Defensive AA Fire. Captains who have made it to the end of the Italian Cruiser line will find Venezia to be an upgrade over previous ships in the line. All you need to know is that when (if?) It's really not terribly effective but it's not hard to do. Each launcher covers a 74º firing arc with the forward launcher able to hit targets 35º off the bow while the rear launcher's forward arc doesn't begin until 70º off the bow. Azuma fires a 310mm shell. Thanks for reading and your support. For the Genova, you can drop these for whichever perk you would prefer but well… except Radio Location that is somewhat useful even though on the Italian Cruisers, it doesn’t work very well, everything else is simply useless. By far the most significant difference is that Yoshino has a medium-range AA aura while Azuma does not. I ususally wait for LWM to give her review but that coal was burning a hole in my pocket. Captains shouldn't discredit her AP shells either; while lacking in penetration, a flat broadside of an enemy cruiser will always be susceptible to the monstrous weight of Venezia's broadside firepower. Rare among the large cruisers, Yoshino has a very powerful torpedo armament which adds to her flexibility. Last GaspCompletely restores the engine boost for the last attack flight of the carrier's planes. Basilisk+75% XP earned for the battle.+30% credits earned for the battle. Yoshino has access to two different torpedo options, identical to those found on Shimakaze. Posted by 1 day ago. The problem in tier 10 these days isnt Soviet BBs. 71,050hp - Kronshtadt 3. So a 100,000 credit co-op game in a tier 8 premium would net Azuma 112,500 credits. +15% AA flak burst damage. With Defensive AA Fire active and through careful use of her fighter, she can make herself an unappealing target. As you can see, Yoshino's damage output is much improved over Azuma's, especially once you get into the medium range aura. The trade off is that she's very squishy with an enormous, exposed citadel with odd angles to it similar to Yamato. Calculate total XP to get to top tier ships. Italian … Ships of this class were designed to confront the weakly protected cruisers that were built after the Washington Naval Treaty of 1922. For those concerned, I'm doing much better health-wise. card classic compact. Takes increased damage over time effects like a battleship. Jack of All Trades -5% to reload time of all consumables. Any veterans of the Japanese cruiser line will know how received these fish can be, delivering surprising chunks of damage enough to be a welcome addition. Thanks for the review! I have just bought her, and played one battle (using my Zao captain). User account menu. Gorizia — Italian promo premium Tier VII cruiser.. A heavy Zara-class cruiser. To an extent I kind of think the difference in how much the 30mm plating makes is a little understated here in my experience. Join. not so much meh, as justfine. This is comparable to the economy of tier VIII premiums with about 10% to 12.5% bonus. also classic IJN lines, (though I find her nose a tad lacking in curve) and erm agility of an oil tanker. And therefor did n't touch Azuma with a caliber up to 139mm her increased survival and to... Tad lacking in curve ) and erm agility of an oil tanker where out-performs... Upgrades change Azuma 's and Yoshino, by contrast, earns less than a tier 8 premium would net 112,500. 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